Set Up an Unreal Engine 5 Git Repository - SourceTree Source Control
https://www.youtube.com/watch?v=zIllLXkkHB0
Import FBX file (Blender -> UE5)
https://www.youtube.com/watch?v=FsV3ZUxmWLo
<Material>-------------------------------------------------------------------------------
*Textur Graph (5.4)
https://www.youtube.com/watch?v=fs2Y0lM1GnM
*Overlay Material : 글로우 이펙트
https://www.youtube.com/watch?v=xrpJFspVLsQ
*Tiling of a Material
https://www.youtube.com/watch?v=kFvGcpfuMBo
*Landscape Auto Material (MW Landscape Auto Material)
https://www.youtube.com/watch?v=w1bC0HsBmyE
*Pan a Texture Across a Surface
https://www.youtube.com/watch?v=_cG_9Z1fgi8
Panner 을 Texture 의 UVs 에 연결. speed x, y 로 속도 설정
*Free Heightmaps
https://gamedevgary.itch.io/50-free-terrain-heightmaps
*시간에 따라 매터리얼 변경하기
https://www.youtube.com/watch?v=-E_Qndq5u9s
*Simple Water Material
https://www.youtube.com/watch?v=o6f7n4UhYq0
*Custom Decal
https://www.youtube.com/watch?v=acbbuGUM2fo
*Material Glow
https://www.youtube.com/watch?v=Bfb67KuvkAI
*Flickering Light Effect
https://www.youtube.com/watch?v=7u9XmgcF2F0
<Animation/Rig/Camera>--------------------------------------------------------------------------
*Control Rig Modules (5.4)
https://www.youtube.com/watch?v=hjBtedRiZUU
Animation - Control Rig - Control Rig - ModularRig 생성
Rig Hierarchy view - Import Hierarchy 클릭 후, Mesh를 지정
*Morph
https://www.youtube.com/watch?v=cyEKVHVwBJE
Morph 가 적용된 SkeltetalMesh 를 import 할 때,
Import Morph Targets 를 체크, Delete Existing Morph Targe 체크해제 해야 함.
(Skeletal Mesh) - Set Morph Target
Timeline
*Skeletal Mesh Editing Tools
https://www.youtube.com/watch?v=MMe80uQr_Vg
*캐릭터의 머리를 없애기
https://www.youtube.com/watch?v=uBvMX3tySkg
Transform(Modify)Bone
*Move a Character Along a Spline
https://www.youtube.com/watch?v=jjvPoTSTjsw
*Additive Animations
https://www.youtube.com/watch?v=TvoASoR7WiY
*Mirror Animations
https://www.youtube.com/watch?v=crzl7NyqFFk
*Motion Warping : 타겟 방향으로 애니메이션이 움직임
https://www.youtube.com/watch?v=kLgMogzw_uE
*Simple Aim Offset : 에임 방향으로 몸의 각도를 움직임
https://www.youtube.com/watch?v=jHM7JzsNyvQ
*Simple Climbing System
https://www.youtube.com/watch?v=wKafQYX8fz4
*캐릭터 부위의 스케일 바꾸기
https://www.youtube.com/watch?v=-9zlK_TjHdk
*Blend Animations
https://www.youtube.com/watch?v=wOIlkertaLA
<Camera>---------------------------------------------------------------------------------------
*Spectator Cam (드론)
https://www.youtube.com/watch?v=w6M59ZcTfgY
*Opening Cinematic
https://www.youtube.com/watch?v=-b9FO8iQYSY
*Camera Shake
https://www.youtube.com/watch?v=rTVb7nEhKv8
*Transition the Camera 3rd->FPS
https://www.youtube.com/watch?v=6r5FetTCHUk
*Super Smooth FPS Camera Movement
https://www.youtube.com/watch?v=rbjwAvTjZXI
*Bodycam Effect
https://www.youtube.com/watch?v=JokvXpfVSEA
*Shift Camera Effect (카메라 주변부를 뿌옇게 함)
https://www.youtube.com/watch?v=vmHlixbRPag
Add Post Process Component - Get Settings - Set members in PostProcessSettings
Aperture(F-stop) 체크
Sensor Width(Mn) 체크
Focal Distance 체크
*카메라 위치 전환
https://www.youtube.com/watch?v=dlW7DTCanOI
(Camera) - Attach Component to Component : 카메라 위치 전환
*코드로 카메라 이동
https://www.youtube.com/watch?v=-ghOlPv0f78
*Head Bobbing Effect
https://www.youtube.com/watch?v=CPCxVUyWYHo&t=3s
<FX>---------------------------------------------------------------------------------------------
*Niagara Blood Effect
https://www.youtube.com/watch?v=mmkkJmvjbkI
*Realistic Niagara Fluid Explosion
https://www.youtube.com/watch?v=L6pDlQMyPvM
*Niagara Body VFXs
https://www.youtube.com/watch?v=x-WHD-peEkM
*Dust using Niagara
https://www.youtube.com/watch?v=2xsR0fQ0bbk
<PCG>---------------------------------------------------------------------------------------------
*Add Moss into a Mesh using PCG
https://www.youtube.com/watch?v=BpFiVLNemXc
5.2 Procedural Plugin
https://www.youtube.com/watch?v=0YiDT08W_q8
---------------------------------------------------------------------------------------------
*Alt+Moust Middle button = 피벗 변경하기
*State Tress for AI
https://www.youtube.com/watch?v=2X1xw_mjfA4
*론치 패드
https://www.youtube.com/watch?v=94jhyXHJyuw
(Character) - Launch Character
TimeLine - Lerp
Spawn Emitter at Location : Cascade Particle system
*그랩이동
https://www.youtube.com/watch?v=yZltzxFABzw
Move Component To
(Cable)component - Set Attach End to Component
Find Look at Rotation
Add Component by Class : 동적으로 액터에 컴포넌트를 추가
Set Static Mesh
Set Material
Set Relative Scale 3D
Set Visibility
Destroy Component
(AnimGraph) Layerd blend per bone
*불릿. Projectile movement
https://www.youtube.com/watch?v=-4Kl2FY1_-4&t=43s
Initial Speed, Max Speed 설정
Should Bounce 체크, mesh를 scene root 로 이동 : 물리 바운스가 된다.
Spawn Actor from Class 로 생성
On Component Hit
*Data Table
https://www.youtube.com/watch?v=aZdztLTG3OQ
Miscellaneous - Data Table : structure 을 데이터로 지정해서 사용
Data Table Row Handle 에 rowname 을 지정 해서 블루프린트에서 사용
*계단 컬리젼
https://www.youtube.com/watch?v=Whi215Z34Eo
*Game Instance : 레벨간 게임 정보를 보존
https://www.youtube.com/watch?v=sWh1jgHb6Tw
GameInstance 블루프린트를 생성 후, 프로젝트 세팅에서 GameInstance 클래스를 설정함.
Get Game Instance - Cast to XXX
*PCG 로 spline 에 오브젝트 배치하기
https://www.youtube.com/watch?v=dMmZpycJqr8
*Grid 배치 로직
https://www.youtube.com/watch?v=jmC-SgLEhjU
*UI Text 박스에 글자 입력하기
https://www.youtube.com/watch?v=IAGfX1hf0Ao
*Surface Footsteps
https://www.youtube.com/watch?v=L78LMtwoTRA
프로젝트 세팅 - Physical Surface 항목에 등록
우클릭 - Physhical Material 블루프린트 생성 후, Surface Type 을 선택
액터의 Phys Material Override 항목에 Physhical Material 블루프린트를 설정
AnimNotify 블루프린트 생성 후 애니메이션에서 발소리 구현.
AnimNotify 의 Reveived Notify에 Line Trace By Channel을 추가하고
Out hit - Get Surface Type 로 정보획득
https://www.youtube.com/watch?v=k28vy4lOpW8
*Random Enemy Spawner
https://www.youtube.com/watch?v=tf0BvCl11lE
Spawn Actor by class
GetRandomReachablePointInRadius
*Physics Door
https://www.youtube.com/watch?v=30G-WJ5aMpA
mesh에 collision을 넣고, mesh 옵션에 Simulate Physics 를 체크
PhysicsConstraint 컴포넌트를 추가 해서 움직이는 방향을 제어.
Component Name 에 대상 mesh 지정.
Angular Drive Mode : Twist and Swing 설정 : 문이 제자리로 돌아온다
mesh 에서 Angular Damping 을 설정해서 문이 제자리로 돌아오는 시간을 조절한다
*Physics Constraint Component
https://www.youtube.com/watch?v=Klgz8HKcI88
*물에 뜬 보트 Boat Float
https://www.youtube.com/watch?v=KwPnb8CglDY
mesh 옵션에 Simulate Physics 를 체크
Buoyancy 컴포넌트 추가, Arrow 컴포넌트로 위치 4개 추가
Buoyancy의 pontoons 항목에 Arrow 4개의 location 을 지정
*Push Actor
https://www.youtube.com/watch?v=CtDoiym_pEg
Add force : Accel Change 체크할 것
*CheckPoint
https://www.youtube.com/watch?v=2X0nYIV9L70
(Player Controller) - Possess : 플레이할 Pawn 설정
*카운트 다운 숫자 표시
https://www.youtube.com/watch?v=Qaf-vmTdQHc
*Fracture 모드 : Destroy Buildings
https://www.youtube.com/watch?v=YVmHbvsT-BM
*Fracture 모드 : Simple Explosion
https://www.youtube.com/watch?v=_Hk-qO5aowA
*백그라운드 사운드 뮤직
https://www.youtube.com/watch?v=1JelVc00qFQ
Spawn Sound 2D - Fade Out
*Dynamic Audio with Metasounds
https://www.youtube.com/watch?v=Fba8W2CR2o8
*Simple Turret (PawnSensing, Projectile movement)
https://www.youtube.com/watch?v=x5k1gcJ7zi8
*Voxel plug in
https://www.youtube.com/watch?v=cyZYbwdG6gA
https://www.youtube.com/watch?v=RMr2d8DpLUU
*Place a Location Marker
https://www.youtube.com/watch?v=rUq5f3I7ag4
*Pick Up Coins
https://www.youtube.com/watch?v=iLqZKzO7QEE
*Make the NPC's Head Look At the Player
https://www.youtube.com/watch?v=8skq8t_Fffk
*"HOLD" Key Input using the Enhanced Input System
https://www.youtube.com/watch?v=-mRfTuHp4uc
*Simple Countdown
https://www.youtube.com/watch?v=mUVL3QFqXEY
*Enter and Exit a Vehicle
https://www.youtube.com/watch?v=5cRlIuGVx-U
*Moving Platform
https://www.youtube.com/watch?v=WznFdYWM2c8
*Simple Volume Slider
https://www.youtube.com/watch?v=6No5rKgU4Wo
*Simple Damage Indicator
https://www.youtube.com/watch?v=6-OQiKK6W1I
*Simple Minimap
https://www.youtube.com/watch?v=VzFAujhMdEA
*Blood Splatter Effect
https://www.youtube.com/watch?v=ocSfp1YsW24
*Enemy Target Lock System
https://www.youtube.com/watch?v=JNUSR_eM4OY
*Landscape Layers : Spawn Grass Procedurally
https://www.youtube.com/watch?v=gqnIvsmVup4
*Landscape Layers : Make Roads with Splines
https://www.youtube.com/watch?v=eO2HUsC7dHY
*Options Menu : resolutions(1080 720) , texture
https://www.youtube.com/watch?v=jkX1A0K5Og8
*Armor Equipment System
https://www.youtube.com/watch?v=cR4RW4L43rk
*Inspect Item
https://www.youtube.com/watch?v=DPu13v7C-nY
*Save and Load
https://www.youtube.com/watch?v=14wmGdbhLOA
*Show your FPS
https://www.youtube.com/watch?v=wz1prBmxmPE
*Swimming System
https://www.youtube.com/watch?v=0UFRpnNb5So
*Simple Mission Objective System
https://www.youtube.com/watch?v=ft8mUfN35XU
*Swap Character
https://www.youtube.com/watch?v=3aLBUDlrids
*Cloth Simulation
https://www.youtube.com/watch?v=_BAyvKq_fsE
*Slow Down and Speed Up Time
https://www.youtube.com/watch?v=r3roJbLZ3BQ
*World Partition
https://www.youtube.com/watch?v=2nnpZtMDbhM
'개발 > 언리얼 Unreal' 카테고리의 다른 글
UE5 / Z방향 -1000 이하로 액터가 내려가지 않을 경우 해결책 (0) | 2025.02.18 |
---|---|
UE5_튜토리얼_인덱스_SmartPoly (0) | 2025.02.17 |
UE5 / 블루프린트 메모, Side Scroller platform (0) | 2025.02.14 |
UE5 / 물리적인 충돌 시 Y축 이동 제한 (0) | 2025.02.14 |
UE5 / Cast To 노드의 퍼포먼스 영향 (0) | 2025.02.14 |